New book: The Recording, Mixing, and Mastering Reference Handbook
This book, written by Karl Pedersen and Mark Grimshaw-Aagaard, provides an easy-to-read guide for music-making in the studio setting, from equipment fundamentals to recording and mixing almost any instrument.
New interdisciplinary series on sound
Palgrave Studies in Sound is an interdisciplinary series devoted to the topic of sound with each volume framing and focusing on sound as it is conceptualized in a specific context or field.
MaSK welcomes its newest member Kristine Ringsager
PhD Thesis by Kristian S. Ross Kristensen: A Musical Wormhole
The Ph.D. research investigates the implications of implementing adaptive Vertically Dominated Music (VDM) in computer games. VDM is proposed as a term for music that is perceptually dominated by vertically oriented (simultaneously sounding) musical qualities like harmony, timbre and micro-texture, and encompasses musical styles such as sound-mass music, textural music and spectral music.
New book ny Mark Grimshaw and Tom Garner: Sonic Virtuality: Sound as Emergent Perception
In Sonic Virtuality: Sound as Emergent Perception, authors Mark Grimshaw and Tom Garner introduce a novel theory that positions sound within a framework of virtuality. Arguing against the acoustic or standard definition of sound as a sound wave, the book builds a case for a sonic aggregate as the virtual cloud of potentials created by perceived sound.
The Oxford Handbook of Virtuality - Edited by Mark Grimshaw
The almost 50 essays contained within range freely across subjects that include the potential of virtuality, ethics, virtuality and self, presence and immersion, virtual emotions, image, sound and literature, computer games, AI and A-Life, Augmented Reality and Real Virtuality, law and economics, medical and military applications, religion, and cybersex.
MaSK will be hosting the next Audio Mostly conference in September/October 2014
Contributions may address a number of sound- and music-based topics related to the theme "Theme: Imagining Sound and Music" that include, but are not limited to, shared imagination, user experience of imagined sounds, fantastical sounds and spaces, imagination and creativity, the technology of imagination, future interfaces for new experiences, interacting with the imaginary, sonic imagination and other sensory modalities, conceptualization, drafting and implementation of sonic, imagination.
Best Paper Award to the paper: Psychophysiological Assessment Of Fear Experience...
This article presents empirical data the analysis of which advocates electrodermal activity and electromyography as suitable physiological measures to work effectively within a computer video game-based biometric feedback loop, within which sound is the primary affective stimuli.