On constructing experiences: Documenting the craft of interactive art
In this open talk, Marije Baalman will discuss her method for documenting interactive artworks, to share knowledge, crafts and best practices across time, programming environments and artistic disciplines.
17.03.2022 kl. 14.30 - 16.00
How can you create an interactive, digital artwork? How can you shape an interactive experience? The artistic practices in which interactive, digital technology plays a role range from music, dance, and theater to visual art, media art, film, and beyond. Each of these disciplines brings along a different aesthetic context from which the use of interactive technology is approached, leading to different considerations on what are meaningful choices in shaping the experience elicited by these works. In this open talk, Baalman will discuss her method for documenting interactive artworks, to share knowledge, crafts and best practices across time, programming environments and artistic disciplines.
Marije Baalman is a freelance artist and researcher/developer working in the field of interactive sound and light art, living in Amsterdam. Working with sensors and code, she is fascinated by the tensions between a created possibility space, improvisation and the performance that unfolds. She has a diverse background in Applied Physics, Acoustics, Electronic Music, Computation Arts and Interactive Technologies, and has studied and researched at the TU Delft, TU Berlin, and Concordia University (Montr\'eal), and has worked at STEIM. She is a member of the Instrument Inventors Initiative (iii) in The Hague. She is the author of the book "Composing Interactions - An Artist's Guide to Building Expressive Interactive Systems", to be published in 2022 by V2_, Rotterdam (NL).
Study Board of Art, Health & Technology, The Music & Sound Knowledge Group and Research Laboratory for Art & Technology
Rendsburggaade 14, Auditorium 3.107